Although Kirito cleared SAO and returned to his real life, his adventure was far from over. Asuna is in a coma in the hospital, and Nobuyuki Sugou of RECTO, the company that took over SAO's property, is trying to get married to her! Hearing that Asuna has been spotted in the virtual game Alfheim Online (ALO), Kirito decides to dive into the virtual world once again. With the help of Leafa, Kirito rushes to the World Tree where Asuna is supposedly imprisoned. Contains Episodes 15-19.
He's oozing with power! - Ordinary 37-year-old Satoru Mikami dies and is reincarnated as the most unremarkable creature imaginable - a slime. Initially, things are pretty grim. He's blind, deaf, and weak. But by combining his special abilities with some good old-fashioned charisma, the newly-named, Rimuru Tempest, will use his blobby powers to create a nation, destroy the malicious, and convince the world that maybe monsters aren't so bad after all.
In the near future, a Virtual Reality Massive Multiplexer Online Role-Playing Game (VRMMORPG) called Sword Art Online has been released where players control their avatars with their bodies using a piece of technology called: Nerve Gear. One day, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now...Contains Episodes 1-7.
The Adventurer's Guild thinks goblin quests are low rank fodder; something for trainees to handle. But one silver-ranked adventurer sees goblins for what they really are - monsters to be driven back to their caves - Goblin Slayer in tow.
Based on the critically acclaimed novel series! Lost on the Demon Continent, Rudy, Eris, and Ruijerd join forces to form the "Dead End" professional adventurers! Headed for Asura Kingdom, they work together to find a way back home. Meanwhile, Roxy sets out across the continent in search of Rudy.
John Wick (Keanu Reeves) uncovers a path to defeating The High Table. But before he can earn his freedom, Wick must face off against a new enemy with powerful alliances across the globe, and forces that turn old friends into foes.
Billy Batson - aka Shazam! - and his fellow foster kids are still learning how to juggle teenage life with having adult Super Hero alter egos, but a vengeful trio of ancient gods has arrived on Earth in search of the magic stolen from them long ago. Now, Billy and his family are thrust into a battle for their superpowers, their lives and the fate of their world.
Nearly 5,000 years after he was bestowed with the almighty powers of the Egyptian gods - and imprisoned just as quickly - Black Adam (Dwayne Johnson) is freed from his earthly tomb, ready to unleash his unique form of justice on the modern world.
The year is 1944 and the world lives in fear of unidentified flying objects called Neuroi. With the old-boy old guard unable to thwart this deadly menace, humanity turns its desperate eyes to an aerial attack force with much nicer legs. Meet the girls of the 501st Joint Fighter Wing, better known as the Strike Witches. These darlings of the great blue yonder may not have standard issue uniforms, but they do have all the right stuff. Where the average flyboy falters, these dolls blast aliens to bits in the bat of an eyelash. With a little magic and a whole lot of leg, the girls of the 501st are winning the war on pants, and aliens!
Season Two saw Ryan Wilder (Javicia Leslie) step into her power to take on the mantle of Batwoman and expose Gotham City's institutional injustice. Now Ryan must lead the Bat Team in stopping the next wave of villains, who were created by weapons lost in the Gotham River during the finale...and shell have to do it with Alice (Rachel Skarsten) by her side. As a new generation of Rogues torments Gotham, Batwoman and Alice find themselves working together to stop them. Their predicament means Alice will become an unofficial (and deeply resented) member of the Bat Team, threatening to upend the teams existing dynamics.
This chilling and bizarre stores a mash-up of the world of Batman and classic cosmic-horror fiction. Returning from a decades-long voyage of discovery, Bruce Wayne returns to Gotham City, where his parents fell victim to the knife of a madman 20 years earlier. On his journey, Bruce has taken on an international trio of orphaned street kids - whom Batman fans will recognise as various iterations of Robin. During a deadly Arctic encounter, Bruce learns that a doomsday cult is planning Gotham's destruction. Bruce must now return home and take on the mantle of Batman. But when this man of science discovers he faces not criminals and crazies but actual ancient magic, fiery demons and interdimensional Old Gods, can he retain his sanity?
The Future of Justice! Welcome to the 31st century and the Legion Academy, where a new generation hones its powers with hopes of joining the 'Legion of Super-Heroes'. Among its ranks is Supergirl (voice of Meg Donnelly), who struggles to adjust to life on Earth after devastating tragedy. Taking her cousin Superman's (voice of Darren Criss)'s advice, Supergirl leaves her former space-time to attend the academy. She quickly makes new friends, as well as a new enemy with old ties: Brainiac 5 (voice of Harry Shum Jr.). But a nefarious plot lurks in the shadows - the mysterious group known as the Dark Circle seeks a powerful weapon held in the academy's vault. Find out if the budding heroes can rise to stop them in this all-new DC Universe Movie!
Ahhhh, to be young...and charged with saving the world from impending doom! That's the burden that 11-year-old Jonathan Kent (voice of Jack Dylan Grazer) and reluctant young sidekick Damian Wayne (voice of Jack Griffo) face in this all-new DC Animated Movie. On his birthday, Jonathan Kent learns his dad is Superman (voice of Travis Willingham) and that he has latent superpowers of his own! He also meets the legendary Dark Knight and current Boy Wonder, Damian (voice of Jack Griffo). But when the two boys are forced to team up to protect their loved ones from a hostile alien force, will they become the Super Sons they're destined to be?
Armed with a 1936 edition of Bradshaw's Handbook, Michael Portillo takes to the tracks to navigate the golden age of rail travel, when glamorous locomotives travelled at world-record speed through a discernibly modern era of mass consumption. As Art Deco cinemas and dance halls entertained millions, industrial Britain was thrown into unemployment and poverty as storm clouds gathered across the Channel. Michael Portillo continues to chart the great British romance with the railways in this phenomenally successful series. Steered by George Bradshaw's famous railway handbook, he retraces journeys inspired by his guide, witnessing what's changed while celebrating our love of the railways. Along the way, Michael stops at some of Britain's most beautiful cities, towns and secluded villages, meeting extraordinary people and hearing how the railways have shaped their lives.
Armed with a 1936 edition of Bradshaw's Handbook, Michael Portillo takes to the tracks to navigate the golden age of rail travel, when glamorous locomotives travelled at world-record speed through a discernibly modern era of mass consumption. As Art Deco cinemas and dance halls entertained millions, industrial Britain was thrown into unemployment and poverty as storm clouds gathered across the Channel. Michael Portillo continues to chart the great British romance with the railways in this phenomenally successful series. Steered by George Bradshaw's famous railway handbook, he retraces journeys inspired by his guide, witnessing what's changed while celebrating our love of the railways. Along the way, Michael stops at some of Britain's most beautiful cities, towns and secluded villages, meeting extraordinary people and hearing how the railways have shaped their lives.
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